In useClubTrained Web
Football club
management app
Every player’s training, match, performance, medical and contract records, in the one app every department works in.
The player plays. The CV fills up. Every department adds a line.
- TrainingTue 10 Nov · attended
- Match coding34:12 Ball won · clip
- Athletic performanceLoad index 108%
- MedicalAvailable
- Matchday1018Starting XI · cover 18
- Scouting3 reports before signing
- Contracts and financeContract to 2028
TrainingUsed by: Coaching · Performance
From the weekly plan to the pitch
Draw the drill, animate it and add it to the session in one click.
Weekly plan
Team, group and individual sessions are planned in the same week; pitch clashes are flagged in advance.
Performance and goalkeepers
The performance coach and the goalkeeping coach plan their own part; all of it shows in the same session’s flow.
Attendance
Attendance is marked at the session and written to the player’s record.
PDF and video
The weekly schedule is shared with the staff as a PDF, a drill’s animation as a video.
The club’s training memory
400+ ready-made drills, the club’s own drills and every session of every age group in one archive. A U17 week from five years ago opens in one click.
The club’s drill pool
Every drill drawn stays in the club’s library.
One drill, different squads
One drawing goes into any squad’s session.
The archive stays with the club
Coaching staff change; the sessions and drills remain on the club’s record.
Match codingUsed by: Analysis · Coaching
Every coded moment, on its player’s record.
The analyst adds the video and imports their own XML; the coaching staff code the same video with one key. Every moment linked to a player is added to that player’s record; you filter the clips and play them in order.
Athletic performanceUsed by: Performance
Measure the load. Track the development.
Each session’s GPS data is set against the player’s own 28-day average, so acute load is read beside chronic load. Test results and the daily readiness score are recorded for the same player, and physical development is tracked through the season.
Acute and chronic load
The day’s load is divided by the player’s own average over the previous four weeks; 100% is their usual level.
The week by match day
Weeks are aligned on MD; each day is compared with the same day of the week before.
Daily readiness
The Hooper score: sleep, fatigue, soreness and stress. A drop from the player’s own average is flagged.
Mobile · Q2 2027Physical tests
Results are entered as a test day; the player’s development is tracked from one measurement to the next.
MedicalUsed by: Medical
Return to play, from injury to match
The medical staff mark the injury on a body map and manage the return in four stages. Coaches see the diagnosis, the treatment and the stage the player is at on the same screen.
Return stages: gym, pitch, team training, match
An overdue return shows as an alert
Injury report: incidence per 1,000 hours, days lost and recurrence
MatchdayUsed by: Coaching · Board
Set the XI. The presentation is ready.
Set the starting eleven once, on the match’s own page. The pre-match presentation opens in one click, with opponent analysis, the eleven, the game plan and set pieces in place.
ScoutingUsed by: Scouting
From report to transfer board
Several scouts watch the same player; each writes a report and a level rating. The reports come together in one comparison, and the chosen player moves to the transfer board.
Contracts and financeUsed by: Finance · Board
Check the limit before you sign.
Add the new contract; its effect on the spending limit and what you have left show at once. Contracts running out and overdue payments are flagged separately.
Sessions end, matches end, seasons end. The club’s memory stays.